top of page

Our Mission

Vision Ed Inc works to ensure that making things is intrinsic to education. We work with youth and educators to support authentic learning experiences using technology, giving the learner control of both design and creation. In doing this, VEI is counteracting deep-seated trends in education. We pay particular attention to our impact on disenfranchised student populations as well as youth who have been failed by traditional education, in New York City and beyond.

Our Vision

Our vision is that all children develop a love of learning and independent, creative thinking through the applications of 21st century skills, to provide them new opportunities and the competence to face the global challenges ahead.

Lego Robotics Programming.png

Our Values

Student-Centered Learning

Learning, at its core, must be for and about the students.  Students need to be engaged in the subject matter and activities in order to learn. We strive to ensure that our programming is guided by student interests, needs, and capacities, and continually ensure that our students - not a textbook or a check list of abstract concepts - are the primary focus of our curricula and lessons.  Our students' interests have led to the creation of new programs, and their honest feedback has helped us to modify existing programs to better serve them.

Collaboration, Creativity & Critical Thinking

These elements are often referred to in education as "The Three C's." We, like so many others in the field, believe that The Three C's are integral components of successful learning. They enable children to transfer skills and applicable concepts to challenges outside of the school learning environment, and have the potential to prepare them for work and life as much, if not more, than the "hard skills" that textbooks are built upon.  As our society and our world become increasingly technology-saavy, and interconnected, the ability to think critically and creatively to solve problems and meet ever-changing needs, as well as the capacity to collaborate with others will be invaluable.  These skills also empower our students to take ownership over their learning, and feel pride in their discoveries and achievements.

STEAM-Based Programming

We strive to ensure that the "Arts" in the "STEAM" acronym receives as much attention as the other four subjects (Science, Technology, Engineering, and Mathematics).  Art, in all its mediums, fosters confidence, expression, and cultural awareness, even independent of its partners in STEAM.  Art, when provided alongside the other subjects can be the vehicle for creativity and innovation in applications of STEM.  In our 21st century global society, STEM and Arts are inseparably intertwined.

Participatory Learning

List Body


List Body

bottom of page